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Great idea, looking forward to the polished version.

lol rye made the same idea unknown to him

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Glitch: By crashing into a wall on top of the balcony (balcony in photo 1) I managed to escape the spaceship (photo 2). aside from that, this is so cool!

cool

a bug is that the bullet can go out of the space ship

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like but so hard

We plan on releasing a post jam update soon to make it a little more accessable and polished, as well as fix a bug that is causing low fps to limit the bullet turning rate. I see that you are running into that issue. Stay tuned! There are also a couple new levels coming :) 

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This is one of the coolest game concepts, it would make an amazing full game! Reminds me of the whistling yaka arrow weapon that Yondu from Guardians of the Galaxy uses!

Thank you! We are adding a few more levels and some other new features soon as a post-jam version.

downloadable version?

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Soon!

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This is such a fantastic idea. I'd love to see this made into a full game! Suggestion: It'd be neat if there were a limited power up/meter that'd slow things down and allow for sharper turns for some extra wild maneuvers.

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Really creative concept with creative mechanics. The challenge level was high, but still very well done. Can't wait to see where this project goes. 

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Wow I could see myself getting addicted to this, I had to force myself to turn it off so I could try other games!

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awesome! it was challenging but doable, great overall style/vibes and functioned smooth

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Spectacular game! you did an amazing work👏🏼

The only issue I noticed is that the degree of tilt will vary depending on wither you are in full screen mode or not, and it will increase (and make the game easier) the more zoomed out in the page(browser) you are, to the point where I could go in circles in some rooms. But overall greate game 🔥

Haha maybe my ultrawide is why I kept beating our team at par XD. Thanks for the feedback! Glad you enjoyed it!

Really nice visuals, and the idea is pretty neat. The bounce pads are a cool idea but the camera change is too sudden to be able to react in time after bouncing, also the air vents in that one level were too small and it took me like 20+ tries lol. I loved the replays but there being no skip option was painful on that 20+ tries one ;-;  Overall great jam entry tho :)

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Thanks a bunch! Yeah we just did not have the time to polish those things, but we definitely thought of them!